arch/powerpc/boot/dts/wii.dts
Source file repositories/reference/linux-study-clean/arch/powerpc/boot/dts/wii.dts
File Facts
- System
- Linux kernel
- Corpus path
arch/powerpc/boot/dts/wii.dts- Extension
.dts- Size
- 6101 bytes
- Lines
- 273
- Domain
- Architecture Layer
- Bucket
- arch/powerpc
- Inferred role
- Architecture Layer: configuration, schema, or hardware description
- Status
- atlas-only
Why This File Exists
CPU and platform-specific kernel glue: boot entry, traps, syscall entry, interrupts, page tables, context switch, and low-level barriers.
- CPU and platform-specific kernel glue: boot entry, traps, syscall entry, interrupts, page tables, context switch, and low-level barriers.
Dependency Surface
dt-bindings/gpio/gpio.hdt-bindings/input/input.h
Detected Declarations
- No top-level syscall, struct, function, initcall, or export declaration detected by the generator.
Annotated Snippet
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* arch/powerpc/boot/dts/wii.dts
*
* Nintendo Wii platform device tree source
* Copyright (C) 2008-2009 The GameCube Linux Team
* Copyright (C) 2008,2009 Albert Herranz
*/
/dts-v1/;
#include <dt-bindings/gpio/gpio.h>
#include <dt-bindings/input/input.h>
/*
* This is commented-out for now.
* Until a later patch is merged, the kernel can use only the first
* contiguous RAM range and will BUG() if the memreserve is outside
* that range.
*/
/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
/ {
model = "nintendo,wii";
compatible = "nintendo,wii";
#address-cells = <1>;
#size-cells = <1>;
chosen {
bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
};
memory@0 {
device_type = "memory";
reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
};
cpus {
#address-cells = <1>;
#size-cells = <0>;
PowerPC,broadway@0 {
device_type = "cpu";
reg = <0>;
clock-frequency = <729000000>; /* 729MHz */
bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
timebase-frequency = <60750000>; /* 243MHz / 4 */
i-cache-line-size = <32>;
d-cache-line-size = <32>;
i-cache-size = <32768>;
d-cache-size = <32768>;
};
};
/* devices contained in the hollywood chipset */
hollywood {
#address-cells = <1>;
#size-cells = <1>;
compatible = "nintendo,hollywood";
ranges = <0x0c000000 0x0c000000 0x01000000
0x0d000000 0x0d000000 0x00800000
0x0d800000 0x0d800000 0x00800000>;
interrupt-parent = <&PIC0>;
video@c002000 {
compatible = "nintendo,hollywood-vi",
"nintendo,flipper-vi";
reg = <0x0c002000 0x100>;
interrupts = <8>;
};
Annotation
- Immediate include surface: `dt-bindings/gpio/gpio.h`, `dt-bindings/input/input.h`.
- Atlas domain: Architecture Layer / arch/powerpc.
- Implementation status: atlas-only.
Implementation Notes
- This generated page is the file-by-file coverage layer; curated subsystem chapters should link here when they synthesize a multi-file control flow.
- Core OS pages should be promoted from atlas-only to deep-reviewed when they explain data structures, invariants, locking, lifecycle, and C implementation snippets.
- Driver-family pages are intentionally pattern-oriented unless they are part of the selected PCIe/NVMe representative device path.