arch/powerpc/boot/gamecube.c

Source file repositories/reference/linux-study-clean/arch/powerpc/boot/gamecube.c

File Facts

System
Linux kernel
Corpus path
arch/powerpc/boot/gamecube.c
Extension
.c
Size
599 bytes
Lines
31
Domain
Architecture Layer
Bucket
arch/powerpc
Inferred role
Architecture Layer: implementation source
Status
source implementation candidate

Why This File Exists

CPU and platform-specific kernel glue: boot entry, traps, syscall entry, interrupts, page tables, context switch, and low-level barriers.

Dependency Surface

Detected Declarations

Annotated Snippet

// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * arch/powerpc/boot/gamecube.c
 *
 * Nintendo GameCube bootwrapper support
 * Copyright (C) 2004-2009 The GameCube Linux Team
 * Copyright (C) 2008,2009 Albert Herranz
 */

#include <stddef.h>
#include "stdio.h"
#include "types.h"
#include "io.h"
#include "ops.h"

#include "ugecon.h"

BSS_STACK(8192);

void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
{
	u32 heapsize = 16*1024*1024 - (u32)_end;

	simple_alloc_init(_end, heapsize, 32, 64);
	fdt_init(_dtb_start);

	if (ug_probe())
		console_ops.write = ug_console_write;
}

Annotation

Implementation Notes