Documentation/devicetree/bindings/memory-controllers/nvidia,tegra30-mc.yaml
Source file repositories/reference/linux-study-clean/Documentation/devicetree/bindings/memory-controllers/nvidia,tegra30-mc.yaml
File Facts
- System
- Linux kernel
- Corpus path
Documentation/devicetree/bindings/memory-controllers/nvidia,tegra30-mc.yaml- Extension
.yaml- Size
- 5429 bytes
- Lines
- 173
- Domain
- Support Tooling And Documentation
- Bucket
- Documentation
- Inferred role
- Support Tooling And Documentation: configuration, schema, or hardware description
- Status
- atlas-only
Why This File Exists
Repository support layer: documentation, build tooling, samples, user-space helper tools, generated initramfs support, licenses, and validation utilities.
- Repository support layer: documentation, build tooling, samples, user-space helper tools, generated initramfs support, licenses, and validation utilities.
Dependency Surface
- No C-style include directives detected by the generator.
Detected Declarations
- No top-level syscall, struct, function, initcall, or export declaration detected by the generator.
Annotated Snippet
# SPDX-License-Identifier: (GPL-2.0)
%YAML 1.2
---
$id: http://devicetree.org/schemas/memory-controllers/nvidia,tegra30-mc.yaml#
$schema: http://devicetree.org/meta-schemas/core.yaml#
title: NVIDIA Tegra30 SoC Memory Controller
maintainers:
- Dmitry Osipenko <digetx@gmail.com>
- Jon Hunter <jonathanh@nvidia.com>
- Thierry Reding <thierry.reding@gmail.com>
description: |
Tegra30 Memory Controller architecturally consists of the following parts:
Arbitration Domains, which can handle a single request or response per
clock from a group of clients. Typically, a system has a single Arbitration
Domain, but an implementation may divide the client space into multiple
Arbitration Domains to increase the effective system bandwidth.
Protocol Arbiter, which manage a related pool of memory devices. A system
may have a single Protocol Arbiter or multiple Protocol Arbiters.
Memory Crossbar, which routes request and responses between Arbitration
Domains and Protocol Arbiters. In the simplest version of the system, the
Memory Crossbar is just a pass through between a single Arbitration Domain
and a single Protocol Arbiter.
Global Resources, which include things like configuration registers which
are shared across the Memory Subsystem.
The Tegra30 Memory Controller handles memory requests from internal clients
and arbitrates among them to allocate memory bandwidth for DDR3L and LPDDR2
SDRAMs.
properties:
compatible:
const: nvidia,tegra30-mc
reg:
maxItems: 1
clocks:
maxItems: 1
clock-names:
items:
- const: mc
interrupts:
maxItems: 1
"#reset-cells":
const: 1
"#iommu-cells":
const: 1
"#interconnect-cells":
const: 1
patternProperties:
"^emc-timings-[0-9]+$":
type: object
properties:
nvidia,ram-code:
$ref: /schemas/types.yaml#/definitions/uint32
description:
Value of RAM_CODE this timing set is used for.
Annotation
- Atlas domain: Support Tooling And Documentation / Documentation.
- Implementation status: atlas-only.
Implementation Notes
- This generated page is the file-by-file coverage layer; curated subsystem chapters should link here when they synthesize a multi-file control flow.
- Core OS pages should be promoted from atlas-only to deep-reviewed when they explain data structures, invariants, locking, lifecycle, and C implementation snippets.
- Driver-family pages are intentionally pattern-oriented unless they are part of the selected PCIe/NVMe representative device path.