drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
Source file repositories/reference/linux-study-clean/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
File Facts
- System
- Linux kernel
- Corpus path
drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h- Extension
.h- Size
- 34288 bytes
- Lines
- 1514
- Domain
- Driver Families
- Bucket
- drivers/gpu
- Inferred role
- Driver Families: implementation source
- Status
- source implementation candidate
Why This File Exists
Repeatable hardware-adapter layer. Deep compatibility for every driver is out of scope; this atlas records patterns, probe lifecycles, bus glue, IRQ/DMA usage, and links back to core abstractions.
- Repeatable hardware-adapter layer. Deep compatibility for every driver is out of scope; this atlas records patterns, probe lifecycles, bus glue, IRQ/DMA usage, and links back to core abstractions.
- Defines or uses C structs; map object ownership, embedded links, reference counts, and lock ownership.
Dependency Surface
svga3d_types.hsvga3d_limits.hsvga_reg.h
Detected Declarations
- No top-level syscall, struct, function, initcall, or export declaration detected by the generator.
Annotated Snippet
#ifndef _SVGA3D_CMD_H_
#define _SVGA3D_CMD_H_
#include "svga3d_types.h"
#include "svga3d_limits.h"
#include "svga_reg.h"
typedef enum SVGAFifo3dCmdId {
SVGA_3D_CMD_LEGACY_BASE = 1000,
SVGA_3D_CMD_BASE = 1040,
SVGA_3D_CMD_SURFACE_DEFINE = 1040,
SVGA_3D_CMD_SURFACE_DESTROY = 1041,
SVGA_3D_CMD_SURFACE_COPY = 1042,
SVGA_3D_CMD_SURFACE_STRETCHBLT = 1043,
SVGA_3D_CMD_SURFACE_DMA = 1044,
SVGA_3D_CMD_CONTEXT_DEFINE = 1045,
SVGA_3D_CMD_CONTEXT_DESTROY = 1046,
SVGA_3D_CMD_SETTRANSFORM = 1047,
SVGA_3D_CMD_SETZRANGE = 1048,
SVGA_3D_CMD_SETRENDERSTATE = 1049,
SVGA_3D_CMD_SETRENDERTARGET = 1050,
SVGA_3D_CMD_SETTEXTURESTATE = 1051,
SVGA_3D_CMD_SETMATERIAL = 1052,
SVGA_3D_CMD_SETLIGHTDATA = 1053,
SVGA_3D_CMD_SETLIGHTENABLED = 1054,
SVGA_3D_CMD_SETVIEWPORT = 1055,
SVGA_3D_CMD_SETCLIPPLANE = 1056,
SVGA_3D_CMD_CLEAR = 1057,
SVGA_3D_CMD_PRESENT = 1058,
SVGA_3D_CMD_SHADER_DEFINE = 1059,
SVGA_3D_CMD_SHADER_DESTROY = 1060,
SVGA_3D_CMD_SET_SHADER = 1061,
SVGA_3D_CMD_SET_SHADER_CONST = 1062,
SVGA_3D_CMD_DRAW_PRIMITIVES = 1063,
SVGA_3D_CMD_SETSCISSORRECT = 1064,
SVGA_3D_CMD_BEGIN_QUERY = 1065,
SVGA_3D_CMD_END_QUERY = 1066,
SVGA_3D_CMD_WAIT_FOR_QUERY = 1067,
SVGA_3D_CMD_PRESENT_READBACK = 1068,
SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069,
SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070,
SVGA_3D_CMD_GENERATE_MIPMAPS = 1071,
SVGA_3D_CMD_DEAD4 = 1072,
SVGA_3D_CMD_DEAD5 = 1073,
SVGA_3D_CMD_DEAD6 = 1074,
SVGA_3D_CMD_DEAD7 = 1075,
SVGA_3D_CMD_DEAD8 = 1076,
SVGA_3D_CMD_DEAD9 = 1077,
SVGA_3D_CMD_DEAD10 = 1078,
SVGA_3D_CMD_DEAD11 = 1079,
SVGA_3D_CMD_ACTIVATE_SURFACE = 1080,
SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081,
SVGA_3D_CMD_SCREEN_DMA = 1082,
SVGA_3D_CMD_DEAD1 = 1083,
SVGA_3D_CMD_DEAD2 = 1084,
SVGA_3D_CMD_DEAD12 = 1085,
SVGA_3D_CMD_DEAD13 = 1086,
SVGA_3D_CMD_DEAD14 = 1087,
SVGA_3D_CMD_DEAD15 = 1088,
SVGA_3D_CMD_DEAD16 = 1089,
SVGA_3D_CMD_DEAD17 = 1090,
SVGA_3D_CMD_SET_OTABLE_BASE = 1091,
SVGA_3D_CMD_READBACK_OTABLE = 1092,
SVGA_3D_CMD_DEFINE_GB_MOB = 1093,
SVGA_3D_CMD_DESTROY_GB_MOB = 1094,
SVGA_3D_CMD_DEAD3 = 1095,
SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING = 1096,
SVGA_3D_CMD_DEFINE_GB_SURFACE = 1097,
SVGA_3D_CMD_DESTROY_GB_SURFACE = 1098,
SVGA_3D_CMD_BIND_GB_SURFACE = 1099,
SVGA_3D_CMD_COND_BIND_GB_SURFACE = 1100,
SVGA_3D_CMD_UPDATE_GB_IMAGE = 1101,
SVGA_3D_CMD_UPDATE_GB_SURFACE = 1102,
SVGA_3D_CMD_READBACK_GB_IMAGE = 1103,
SVGA_3D_CMD_READBACK_GB_SURFACE = 1104,
SVGA_3D_CMD_INVALIDATE_GB_IMAGE = 1105,
SVGA_3D_CMD_INVALIDATE_GB_SURFACE = 1106,
SVGA_3D_CMD_DEFINE_GB_CONTEXT = 1107,
SVGA_3D_CMD_DESTROY_GB_CONTEXT = 1108,
SVGA_3D_CMD_BIND_GB_CONTEXT = 1109,
SVGA_3D_CMD_READBACK_GB_CONTEXT = 1110,
SVGA_3D_CMD_INVALIDATE_GB_CONTEXT = 1111,
SVGA_3D_CMD_DEFINE_GB_SHADER = 1112,
Annotation
- Immediate include surface: `svga3d_types.h`, `svga3d_limits.h`, `svga_reg.h`.
- Atlas domain: Driver Families / drivers/gpu.
- Implementation status: source implementation candidate.
Implementation Notes
- This generated page is the file-by-file coverage layer; curated subsystem chapters should link here when they synthesize a multi-file control flow.
- Core OS pages should be promoted from atlas-only to deep-reviewed when they explain data structures, invariants, locking, lifecycle, and C implementation snippets.
- Driver-family pages are intentionally pattern-oriented unless they are part of the selected PCIe/NVMe representative device path.