drivers/video/fbdev/nvidia/nv_dma.h

Source file repositories/reference/linux-study-clean/drivers/video/fbdev/nvidia/nv_dma.h

File Facts

System
Linux kernel
Corpus path
drivers/video/fbdev/nvidia/nv_dma.h
Extension
.h
Size
13297 bytes
Lines
189
Domain
Driver Families
Bucket
drivers/video
Inferred role
Driver Families: implementation source
Status
source implementation candidate

Why This File Exists

Repeatable hardware-adapter layer. Deep compatibility for every driver is out of scope; this atlas records patterns, probe lifecycles, bus glue, IRQ/DMA usage, and links back to core abstractions.

Dependency Surface

Detected Declarations

Annotated Snippet

|*                                                                           *|
|*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
|*                                                                           *|
|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
|*     international laws.  Users and possessors of this source code are     *|
|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
|*     use this code in individual and commercial software.                  *|
|*                                                                           *|
|*     Any use of this source code must include,  in the user documenta-     *|
|*     tion and  internal comments to the code,  notices to the end user     *|
|*     as follows:                                                           *|
|*                                                                           *|
|*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
|*                                                                           *|
|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
|*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
|*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
|*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
|*                                                                           *|
|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
|*     consisting  of "commercial  computer  software"  and  "commercial     *|
|*     computer  software  documentation,"  as such  terms  are  used in     *|
|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
|*     all U.S. Government End Users  acquire the source code  with only     *|
|*     those rights set forth herein.                                        *|
|*                                                                           *|
 \***************************************************************************/

/*
 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
 * where the source code is provided "as is" without warranty of any kind.
 * The only usage restriction is for the copyright notices to be retained
 * whenever code is used.
 *
 * Antonino Daplas <adaplas@pol.net> 2005-03-11
 */

#define SURFACE_FORMAT                                              0x00000300
#define SURFACE_FORMAT_DEPTH8                                       0x00000001
#define SURFACE_FORMAT_DEPTH15                                      0x00000002
#define SURFACE_FORMAT_DEPTH16                                      0x00000004
#define SURFACE_FORMAT_DEPTH24                                      0x00000006
#define SURFACE_PITCH                                               0x00000304
#define SURFACE_PITCH_SRC                                           15:0
#define SURFACE_PITCH_DST                                           31:16
#define SURFACE_OFFSET_SRC                                          0x00000308
#define SURFACE_OFFSET_DST                                          0x0000030C

#define ROP_SET                                                     0x00002300

#define PATTERN_FORMAT                                              0x00004300
#define PATTERN_FORMAT_DEPTH8                                       0x00000003
#define PATTERN_FORMAT_DEPTH16                                      0x00000001
#define PATTERN_FORMAT_DEPTH24                                      0x00000003
#define PATTERN_COLOR_0                                             0x00004310
#define PATTERN_COLOR_1                                             0x00004314
#define PATTERN_PATTERN_0                                           0x00004318
#define PATTERN_PATTERN_1                                           0x0000431C

#define CLIP_POINT                                                  0x00006300
#define CLIP_POINT_X                                                15:0
#define CLIP_POINT_Y                                                31:16
#define CLIP_SIZE                                                   0x00006304
#define CLIP_SIZE_WIDTH                                             15:0
#define CLIP_SIZE_HEIGHT                                            31:16

#define LINE_FORMAT                                                 0x00008300
#define LINE_FORMAT_DEPTH8                                          0x00000003
#define LINE_FORMAT_DEPTH16                                         0x00000001
#define LINE_FORMAT_DEPTH24                                         0x00000003
#define LINE_COLOR                                                  0x00008304
#define LINE_MAX_LINES                                              16
#define LINE_LINES(i)                                               0x00008400\
                                                                    +(i)*8
#define LINE_LINES_POINT0_X                                         15:0
#define LINE_LINES_POINT0_Y                                         31:16
#define LINE_LINES_POINT1_X                                         47:32
#define LINE_LINES_POINT1_Y                                         63:48

Annotation

Implementation Notes