include/linux/wait_bit.h
Source file repositories/reference/linux-study-clean/include/linux/wait_bit.h
File Facts
- System
- Linux kernel
- Corpus path
include/linux/wait_bit.h- Extension
.h- Size
- 23056 bytes
- Lines
- 619
- Domain
- Core OS
- Bucket
- Core Kernel Interface
- Inferred role
- Core OS: implementation source
- Status
- source implementation candidate
Why This File Exists
Core operating-system implementation surface: boot, tasks, memory, VFS, syscall-facing interfaces, synchronization, credentials, and isolation.
- Core operating-system implementation surface: boot, tasks, memory, VFS, syscall-facing interfaces, synchronization, credentials, and isolation.
- Uses kernel synchronization; read lock ordering, sleepability, and interrupt context assumptions before translating.
- Defines or uses C structs; map object ownership, embedded links, reference counts, and lock ownership.
Dependency Surface
linux/wait.h
Detected Declarations
struct wait_bit_keystruct wait_bit_queue_entryfunction bitmapfunction bitmapfunction bitmapfunction bitmapfunction bitmapfunction bitmapfunction wait_on_bit_lockfunction wait_var_event_spinlockfunction wait_on_bitfunction atomic_dec_and_wake_up
Annotated Snippet
struct wait_bit_key {
unsigned long *flags;
int bit_nr;
unsigned long timeout;
};
struct wait_bit_queue_entry {
struct wait_bit_key key;
struct wait_queue_entry wq_entry;
};
#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
{ .flags = word, .bit_nr = bit, }
typedef int wait_bit_action_f(struct wait_bit_key *key, int mode);
void __wake_up_bit(struct wait_queue_head *wq_head, unsigned long *word, int bit);
int __wait_on_bit(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode);
int __wait_on_bit_lock(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode);
void wake_up_bit(unsigned long *word, int bit);
int out_of_line_wait_on_bit(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode);
int out_of_line_wait_on_bit_timeout(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode, unsigned long timeout);
int out_of_line_wait_on_bit_lock(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode);
struct wait_queue_head *bit_waitqueue(unsigned long *word, int bit);
extern void __init wait_bit_init(void);
int wake_bit_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key);
#define DEFINE_WAIT_BIT(name, word, bit) \
struct wait_bit_queue_entry name = { \
.key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \
.wq_entry = { \
.private = current, \
.func = wake_bit_function, \
.entry = \
LIST_HEAD_INIT((name).wq_entry.entry), \
}, \
}
extern int bit_wait(struct wait_bit_key *key, int mode);
extern int bit_wait_io(struct wait_bit_key *key, int mode);
extern int bit_wait_timeout(struct wait_bit_key *key, int mode);
/**
* wait_on_bit - wait for a bit to be cleared
* @word: the address containing the bit being waited on
* @bit: the bit at that address being waited on
* @mode: the task state to sleep in
*
* Wait for the given bit in an unsigned long or bitmap (see DECLARE_BITMAP())
* to be cleared. The clearing of the bit must be signalled with
* wake_up_bit(), often as clear_and_wake_up_bit().
*
* The process will wait on a waitqueue selected by hash from a shared
* pool. It will only be woken on a wake_up for the target bit, even
* if other processes on the same queue are waiting for other bits.
*
* Returned value will be zero if the bit was cleared in which case the
* call has ACQUIRE semantics, or %-EINTR if the process received a
* signal and the mode permitted wake up on that signal.
*/
static inline int
wait_on_bit(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_bit_acquire(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit,
bit_wait,
mode);
}
/**
* wait_on_bit_io - wait for a bit to be cleared
* @word: the address containing the bit being waited on
* @bit: the bit at that address being waited on
* @mode: the task state to sleep in
*
* Wait for the given bit in an unsigned long or bitmap (see DECLARE_BITMAP())
* to be cleared. The clearing of the bit must be signalled with
* wake_up_bit(), often as clear_and_wake_up_bit().
*
* This is similar to wait_on_bit(), but calls io_schedule() instead of
* schedule() for the actual waiting.
*
* Returned value will be zero if the bit was cleared in which case the
* call has ACQUIRE semantics, or %-EINTR if the process received a
* signal and the mode permitted wake up on that signal.
*/
static inline int
Annotation
- Immediate include surface: `linux/wait.h`.
- Detected declarations: `struct wait_bit_key`, `struct wait_bit_queue_entry`, `function bitmap`, `function bitmap`, `function bitmap`, `function bitmap`, `function bitmap`, `function bitmap`, `function wait_on_bit_lock`, `function wait_var_event_spinlock`.
- Atlas domain: Core OS / Core Kernel Interface.
- Implementation status: source implementation candidate.
- Synchronization appears in or near this file; preserve lock ordering, sleepability, and interrupt-context constraints.
Implementation Notes
- This generated page is the file-by-file coverage layer; curated subsystem chapters should link here when they synthesize a multi-file control flow.
- Core OS pages should be promoted from atlas-only to deep-reviewed when they explain data structures, invariants, locking, lifecycle, and C implementation snippets.
- Driver-family pages are intentionally pattern-oriented unless they are part of the selected PCIe/NVMe representative device path.